Using the Path Files in the New Cube Voyager API

Matthew M., The Citilabs Director of Development, released an API to use C/C++ to read Voyager Matrixes and Highway Path Files.  I have started into using this API in C++ to read path files.

The first thing with the path files is that it is (as indicated in the documentation) Highway Path Files only.  I first tried PT Route Files (which can be read in Viper in the same way one could use Highway Path files), but alas, you receive an error when trying to do that.

For this, I have created a console application, which could become something to run in a model run.


The first thing is to setup your include file with the DLL references.

Start by adding a reference to VoyagerFileAccess.lib.  In Visual C++ Express 2010, right-click on your solution name and add an existing item (and point it to VoyagerFileAccess.lib).  Then, in a header file (or in your source file, but normal programming conventions seem to dictate that these items belong in headers), add the following lines:

extern "C" __declspec(dllimport)void* PathReaderOpen(const char *filename, char *errMsg, int errBufLen);
extern "C" __declspec(dllimport)void* PathReaderClose(void* state);
extern "C" __declspec(dllimport)int PathReaderGetNumZones(void* state);
extern "C" __declspec(dllimport)int PathReaderGetNumTables(void* state);

These lines tell the compiler that these four functions are imported through a DLL (and thus, it uses the lib file to know where to go).

The next thing, since this is a console application, is to correct the Character Set.  Right-click on the solution, go to properties, select Configuration Properties - General, and set the Character Set to "Not Set".  If you leave it on Unicode, your command line arguments will have only one letter.  See the screen capture below.

Main Application

This is a small application that just shows some simple reading the zones and tables in the path file.  The application takes one command-line argument.

The source, fully commented, is below.

#include "stdafx.h"

#include <Windows.h>

#include <stdio.h>

#include <iostream>

using namespace std;

int _tmain(int argc, char* argv[])


// dim variables
char errorMessage[256]="";
int Zones,Tables;

// Opens the path file and sets the Zones and Tables variables
void* state=PathReaderOpen(argv[1],errorMessage,256);

// Dumps the variables to the screen
cout << "State of PathReaderOpen: " << state << endl;
cout << "PathReaderErrorMessage: " << errorMessage << endl;
cout << "Zones: " << Zones << endl;
cout << "Tables: " << Tables << endl;

// Closes the path file
cout << "Path Reader Closed";

// This makes the command window wait for input from the user before closing
char tmp;
cin >> tmp;

return 0;

For debugging, you will want to set the command-line argument.  This is done by right-clicking on the solution and going to Configuration - Debugging.  See the screen capture below.


The output of this is fairly simple:

In the coming weeks, I will post more about using this new API.

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